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	   XYDONIA
        ALPHA VERSION 2

      BREAKING BYTES 2016

THIS IS AN ALPHA VERSION AND IT 
DOES NOT REFLECT THE FINAL PRODUCT

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    1) ABOUT
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XYDONIA is our first big project.

We’ve always loved the shoot’em up genre and we played tons of them, both at home and in the arcades. 
Making one of our own was the dream of a lifetime. These days however, pure shmups, besides some 
notable exceptions, are not that common anymore. Games like these are often stirred with elements 
borrowed from different genres, detaching themselves from the authentic experience.

Our goal is to build a hardcore horizontal shoot’em up, one that brings you back to the golden age of the genre, 
by taking advantage of our experience as players to give you one hell of a ride!

Our main influences are japanese classics, ranging from Gradius, R-Type, Darius and Thunder Force sagas to later titles like Blazing Star. 
Starting from there, we’ll make sure that XYDONIA will offer tons of stage variety, replay value and unlockable content.

The technical aspect of the game also aims at recreating a faithful old-school feel. 
We picked 16-bit and arcade games up to the mid ‘90s as a frame of reference.

Exclusively 2D graphics drawn in pixel art, accompanied by a musical score inspired by the Yamaha YM2151, 
which you may recognize as the big brother of the FM sound chip of the Genesis/Mega Drive.

We’re making some concessions to more modern videogame structures, in the form of Star Fox-styled narration 
and non-linear progression through the levels, based on player actions and events occurring during the game. 
Expect a variety of fast-paced stages, full of treats and surprises dedicated to the fans of the genre!

XYDONIA is a project we’ve had in store for a long time and it will require lots of dedication and work. 
If you’re a fan of the genre or you just really enjoy old-school videogames, please support us and we won’t disappoint you!


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        2) Hot Keys
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F1-F8: Screen scaling

F10: Hide/show border overlay

F11: Toggle CRT Shader

F12: Toggle CRT Curvature

R: Reset game

ESC: Exit game


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        3) Troubleshooting
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If you encounter a crash when launching the game, it could be caused by the CRT emulation shader not working with your graphics card.

Try updating your DirectX version and graphics card drivers (especially if you just installed Windows 10).

If you experience low framerates during gameplay, try to remove the CRT Shader (press F11)

Every Xinput device is supported. 
We apologize for any unpleasant key mapping. 
Keys will be rebindable in future revisions.


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        4) Credits
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Game Design

Walter "Shingo" Samperi
Dario "Wonderpanda" Fantini



Main Graphics and Design

Walter "Shingo" Samperi


Additional Graphics

Vittorio "Vik" Barbera


Game Programming

Dario "Wonderpanda" Fantini


Music

Luca "Luke Mcqueen" Della Regina


Sound Programming

Luca "Luke Mcqueen" Della Regina


Game Programmed with GameMaker Studio
Copyright by Yoyogames


Music and Sound created with Deflemask Tracker
Copyright by Leonardo "Delek" DeMartino


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        5) Contacts
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Breaking Bytes:         breakingbytesgames@gmail.com
Dario Fantini: 		dario.fantini88@gmail.com
Walter Samperi: 	orochi.shingo@gmail.com




THANK YOU FOR PLAYING