Initialize engine version: 5.3.3f1 (910d71450a97)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.103 seconds
Platform assembly: C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Chris\Documents\ludum-dare\LudumDare35\Bin\Windows\Walker_Data\Managed\System.dll (this message is harmless)
desktop: 3840x2160 30Hz; virtual: 6720x2160 at -2880,0
<RI> Initializing input.

<RI> Input initialized.

