// Generated by RPG Maker.
// Do not edit this file directly.
var $plugins =
[
{"name":"SRD_AltBattleScene_Undertale","status":true,"description":"An Alternative Battle Screen based off of the one from Undertale.","parameters":{"ACT Text":"ACT","ACT Skill ID":"2","Animate Cursor?":"true","Enemy HP Front Color":"#7FFF00","Enemy HP Back Color":"red","== Help Window ==":"","Item Help Window?":"true","== Command Window ==":"","Use Command Motions?":"true","Use Command Images?":"true","Min Scale":"1","Max Scale":"1.2","Scaling Speed":"0.04","== Misc. Positioning ==":"","Item Offset":"40","Cursor X Offset":"8","Cursor Y Offset":"8","Actor Com. Cur. X":"20","Actor Com. Cur. Y":"3"}},
{"name":"SRD_UndertaleBattleSystem","status":true,"description":"Allows developers to create bullet-hell dodge systems in their battles; based off of the system from Undertale.","parameters":{"Draw Collision Masks":"false","== Sound Effects ==":"","Damage SE":"Damage4","Death Damage SE":"Ice2","Death Fade SE":"Collapse2","Shield SE":"Shot2","Shoot SE":"Shot1","== Enemy Bubble ==":"","Bubble Window Skin":"Window_Bubble","Auto Save Texts":"true","== Image Hues ==":"","Normal Hue":"0","Gravity Hue":"200","Shield Hue":"100","Trap Hue":"300","Shooter Hue":"40","== Gravity Mode ==":"","Jump Power":"4","Jump Limit":"25","Jump Gravity":"0.4","== Shield Mode ==":"","Shield Image":"Shield","Shield Thickness":"6","== Trap Mode ==":"","Trap Move Speed":"15","Trap Positions":"30, 90, 150","Trap Color":"#FF00FF","== Shooter Mode ==":"","Bullet Image":"","Shoot Cooldown":"30","Bullet X Speed":"0","Bullet Y Speed":"-8","== Defaults ==":"","Default Duration":"1000","Default Mode":"0","Default Invincibility":"60","Default P. Speed":"3","Default P. Shape":"circle","Default P. Width":"20","Default P. Height":"20","Default P. Radius":"10","== Attack Defaults ==":"","Image":"","Animation Frames":"","Animation Speed":"4","Type":"","Initial X":"this.window.x + (this.window.width / 2)","Initial Y":"this.window.y + (this._player.getHeight() / 2)","Collision Type":"circle","Radius":"13","Width":"26","Height":"26","X Speed":"0","Y Speed":"2","X Accel":"0","Y Accel":"0","X Scale":"1","Y Scale":"1","Opacity":"255","Rotation":"0","Visibility":"true","Color":"random","Spawn Rate":"100","Spawn Delay":"0","Delete Distance":"1","Destructible":"true","Direct Code":"","Initial Code":"","== Battle Frame ==":"","Collision Padding":"5","Background Opacity":"255","Frame X":"(Graphics.width / 2) - (width / 2)","Frame Width":"180","Frame Height":"180","== Actor HP Window ==":"","Actor Frame X":"(Graphics.boxWidth / 2) - (this._singleActorHP.width / 2)","Actor Frame Y":"Graphics.height - this._singleActorHP.height - 20","Actor Frame Width":"400","Actor Frame Height":"this.fittingHeight(1)"}},
{"name":"SRD_ActSpareSystem","status":true,"description":"Replicates the ACT/SPARE system from Undertale.","parameters":{"Enemy Variable ID":"10"}},
{"name":"SRD_EscapeUpgrade","status":true,"description":"","parameters":{"Escape Formula":"0.5","Escape Rewards":"true"}}
];
