Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: Intel(R) HD Graphics 3000 (ID=0x126)
    Vendor:   Intel
    VRAM:     848 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Luke\Desktop\Packman3D_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Luke\Desktop\Packman3D_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Luke\Desktop\Packman3D_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Luke\Desktop\Packman3D_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Luke\Desktop\Packman3D_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Luke\Desktop\Packman3D_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Luke\Desktop\Packman3D_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Luke\Desktop\Packman3D_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Luke\Desktop\Packman3D_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Luke\Desktop\Packman3D_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.056 seconds
Platform assembly: C:\Users\Luke\Desktop\Packman3D_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Luke\Desktop\Packman3D_Data\Managed\System.dll (this message is harmless)
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.640517 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 40a4 -> priority: 1 
  Thread -> id: 91c -> priority: 1 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.561723 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 292.
Total: 0.183338 ms (FindLiveObjects: 0.021459 ms CreateObjectMapping: 0.021925 ms MarkObjects: 0.128756 ms  DeleteObjects: 0.010729 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.410061 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 292.
Total: 0.181005 ms (FindLiveObjects: 0.023325 ms CreateObjectMapping: 0.022858 ms MarkObjects: 0.123624 ms  DeleteObjects: 0.009796 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.403530 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 294.
Total: 0.186603 ms (FindLiveObjects: 0.024724 ms CreateObjectMapping: 0.023791 ms MarkObjects: 0.126890 ms  DeleteObjects: 0.009796 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.415659 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 4714.
Total: 2.371733 ms (FindLiveObjects: 0.396066 ms CreateObjectMapping: 0.193601 ms MarkObjects: 1.757807 ms  DeleteObjects: 0.023791 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.939204 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4714.
Total: 1.973800 ms (FindLiveObjects: 0.234187 ms CreateObjectMapping: 0.068110 ms MarkObjects: 1.654708 ms  DeleteObjects: 0.014928 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.133272 ms

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 297.
Total: 0.612993 ms (FindLiveObjects: 0.258446 ms CreateObjectMapping: 0.020526 ms MarkObjects: 0.152548 ms  DeleteObjects: 0.180539 ms)

