//  demon file

//  fullName (displayName, rest)
//  hp
//  element, type(s)
//  coolDown
//  attacks, probabilites
//  end


Golem, tutorial
20
Earth, 3
300
Smash_weak, 1
end


Golem, weak
//  15
50
Earth, 3
300
Smash_weak, 2
Smash_medium, 1
end



Golem, strong
100
Earth, 3
300
Smash_medium, 1
Smash_strong, 2
end


Ice Bird, weak
80
Ice, 8
300
Freeze, 1
Icicle, 2
Splash, 2
end


Lightning
90
Lightning, 5
300
Spark, 3
Electrocute, 2
Lightning, 1
end


Fire Dragon
100
Fire, 6
300
Fire Breath_strong, 1
Fire Breath_medium, 2
Fire Breath_weak, 3
//  Splash, 3
end



<END>