//Music, self explainatory
BGM graffiti_bgm

//IMAGE filename, x, y, [rendermode, x velocity, y velocity, wrap]
//Image positions and velocities can be floating point values (e.g. 0.5, 3.4)
IMAGE graffiti_bg, 0, 0, normal, 0.1, -0.1, true
IMAGE graffiti_fg, 0, 0
