//Music, self explainatory
BGM poniko_bgm

//Images: filename, x, y, [rendermode, x velocity, y velocity, wrap]
//Image positions and velocities can be floating point values (e.g. 0.5, 3.4)
IMAGE poniko_bg, 0, 0

//Font
FONT *32x32
//Active/inactive: red, green, blue
//Active: ...xOffset
INACTIVE 100, 100, 100
ACTIVE 180, 120, 190, 10
