Initialize engine version: 5.4.0f3 (a6d8d714de6f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 755M (ID=0xfcd)
    Vendor:   NVIDIA
    VRAM:     2019 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.058 seconds
Platform assembly: C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\GameProjects\Ludum Dare 36\Builds\LD36_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 2646x1024 at 0,-150
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.833496 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 3420 -> priority: 1 
  Thread -> id: 3458 -> priority: 1 
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 9.639740 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3470.
Total: 1.155520 ms (FindLiveObjects: 0.231788 ms CreateObjectMapping: 0.100926 ms MarkObjects: 0.796718 ms  DeleteObjects: 0.025231 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.050307 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3579.
Total: 0.906625 ms (FindLiveObjects: 0.192871 ms CreateObjectMapping: 0.091090 ms MarkObjects: 0.589306 ms  DeleteObjects: 0.032929 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.291931 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3688.
Total: 0.950674 ms (FindLiveObjects: 0.238203 ms CreateObjectMapping: 0.090662 ms MarkObjects: 0.599142 ms  DeleteObjects: 0.021810 ms)

Do Trap
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

8.162181
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

1.692956
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.256436 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 3797.
Total: 0.946825 ms (FindLiveObjects: 0.214682 ms CreateObjectMapping: 0.090662 ms MarkObjects: 0.619242 ms  DeleteObjects: 0.021810 ms)

