1.0.2:

- Fixed an issue with some of the game's windows
- Fixed an issue where the names of dead NPCs were still visible while in Psyche Lock mode
- Fixed an issue where portraits and visual effects were not visible in the final scene

1.0.1:

- Fixed some issues with tile passability.
- Possessed characters will now face their former direction when de-possession occurs.

IMPORTANT:
- Fixed a game-breaking bug in the final battle, where you could've potentially set off a Game Over and a Save at the same time, making it
  impossible to finish the game!
  (A special thanks goes to richter_h for finding the issue and testing the game after the fix!)


1.0:

- PSYCHE Locke released